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Re: integrating ogre 3d right into a game engie Quote 0 login to such as this write-up Article by crucio777 » Fri Oct 12, 2012 3:00 pm i can be probably working with physx or bullet (probably physx) i is going to be placing out networking for now if i had to focus on parkour i really need to use physics , in any case i just saw many of the renderi